Paul
Paul

Paul

Web Designer at Framer

1 Site
Paul
Paul1mo

3D dot sphere made with @Framer Agents and Opus 5 💫

Reposted by Paul
Benjamin
Benjamin2mo

Introducing Video Shaders. Shaders in Framer can now accept both images and video, which we’ve grouped under Media in the Insert panel. We’re first updating the Chromatic Aberration shader with video support and all-new controls. Videos even play in realtime as you’re editing properties. With our new properties, you can add glass-like curvature and dispersion to your videos and images with a few clicks. High-fidelity effects, web-ready, published in seconds. https://sub.chujiqiqi.com/updates/video-shaders

Reposted by Paul
Jurre
Jurre2mo

Agents now use up to 67% fewer credits on larger builds. All models use 30–40% fewer tokens and take 15–30% fewer steps, so you can build more on the same budget. We worked directly with OpenAI to improve their model efficiency, and GPT-5.6 Terra is now the default model. Combined with the broader improvements, multi-step builds with Terra uses 60–67% fewer credits than GPT-5.5. Read the full details: framer.com/updates/agent-credit-usage/

Paul
Paul3mo

Wondering how we built these interactive components on Framer.com?

Hint: We used @Framer Agents.

Prompt 1: 3D Image Wheel 🎡

/code Build a Framer code component that displays uploaded images in a draggable rotating ring that speeds up on scroll.

Prompt 2: Before / After Image Slider 🖼

/code Build a component that compares two images side-by- side using a draggable vertical divider to reveal the before and after states.

Paul
Paul4mo

BTS Footage from the @Framer Toronto Watch Party & Hackathon 🔊

Paul
Paul4mo

New Framer merch just arrived 🧢

Paul
Paul4mo

Snaps from Framer HQ Amsterdam 📸

Paul
Paul4mo

Monday morning vibes ☕

Paul
Paul4mo

Love the feed 🔥