Codex just made my Framer hero breathe.
Quick experiment:
Shared my Framer project URL with Codex and asked for a subtle pulse-ring animation that feels alive. What came back is a clean, looping breath effect — soft scale + opacity that never feels mechanical.
Dropped it straight into the hero. One component, no messy overrides. It’s the kind of micro-interaction that makes the whole page feel intentional.
Anyone else running similar experiments?
Codex just made my Framer hero breathe.
Quick experiment:
Shared my Framer project URL with Codex and asked for a subtle pulse-ring animation that feels alive. What came back is a clean, looping breath effect — soft scale + opacity that never feels mechanical.
Dropped it straight into the hero. One component, no messy overrides. It’s the kind of micro-interaction that makes the whole page feel intentional.
Anyone else running similar experiments?