Built a real-time GLSL dither/halftone shader for Framer with five pattern modes, duotone or tritone palettes, and hover/scroll-reactive motion, so it works as a hero background, a brand panel, or a grain overlay instead of one fixed look.

Built a real-time GLSL dither/halftone shader for Framer with five pattern modes, duotone or tritone palettes, and hover/scroll-reactive motion, so it works as a hero background, a brand panel, or a grain overlay instead of one fixed look.
